"Yahtzee"
By Bob Wiseman
ARCADIAN 2, no. 8 (Jun. 23, 1980): 74-75.
ARCADIAN 2, no. 9 (Jul. 28, 1980): 82.
ARCADIAN 2, no. 10 (Sep. 17, 1980): 88.


From the "Arcadian," page 75:

One to four players. On your turn, use the JY to position the arrow to the dice 
you want re-rolled. Then push JX to erase the dice (once gone they're done for 
good). After you have 'turned off' the dice you want rolled, pull the trigger. 
After three rolls, you will be shown the scores. Use JY to position the arrow 
to the one you want, and then pull the trigger. Scores almost like real 
Yahtzee.


From the "Arcadian," page 82:

Yahtzee modification which improves legibility and frees up some memory was 
suggest by Rich Tietjens.  Change the lines to read:

[LISTing of 12 lines]

Rich also notes that the new version can be saved with:

[LISTing of a long BASIC direct mode command]

SAVEing this way will allow lines 5 and 6 to be recorded for credit purposes 
but will automatically delete them from memory each time the game is loaded.  
The :RETURN command resets NT to 3.  The FOR/NEXT loop puts a short leader on 
the tape.  Setting NT to 2 while recording and to 0 while loading helps prevent 
lost bits on reloads.


From the "Arcadian," page 88:

Yahtzee Addition Correction.  The modification presented on p.82 made the dice 
nice and big, but I made two errors, in lines 380 and 385.  Change the first 
command in each to have a > instead of =, so they read:
      380 IF Z>1 ...
      385 IF Z>3 ...

